Hello, thank you for the wonderful review! We're so happy to hear that you are enjoying the game. These bugs often last for at least several days and they give little or no compensation for your resulting inconvenience and in game losses. Most of the time the problem is on the iOS platform and/or connecting to my linked account on Facebook. Numerous times I have been unable to connect to my account after installing an update. The other major problem with the game is that they release app updates frequently and many times the updates are riddled with bugs. You need to be prepared to spend many hours a day in the game to make any real progress. Some of the players seem to be spending loads on money to grow accounts so strong that no one can stand up to them, even so strong an entire alliance can’t stand up to them. If you are not in such an alliance, the big ones will always pounce on you any time you are not very careful. If you want to really make progress it needs to be a very strong alliance or at least have one or two of the strongest players on your server in it. They’d where you can do the extra tasks to earn in game rewards you will need. Being part of an active alliance is critical, it’s also the most fun. This is a fun addictive game I have been playing for many months. We apologize for the inconvenience, the issue was fixed after a while, and an 8 hour peace shield was given away to protect everyone from unwanted loss.įun addictive game but you need a strong alliance So in a nutshell I have found no support and it seems there are enough players that they do not care about the problems or not paying people back for the errors they have. Their response in the email was for me to ask for a refund from Apple. Lastly I noticed that when you click on a packet to look at to see if you want to buy it they will sometimes charge you even when you do not purchase it. Sometimes your 24 hour shield changes to an 8 hour shield but funny enough their logs will then show YOU made the mistake. The game slows down or kicks you out often when you are attacking causing you to be attacked. You can send an email advising them of them problem but they will not reimburse the money or resources needed to rebuild from being attacked because of their errors. It will not be able to be loaded from the App Store, won’t show up at the App Store or simply lock you out of the game. The subscription effective dates may be subject to change every month.Ī normal update on this game normally will not work. Hunting Rewards + 10%, Captain XP Gain+50% during hunting while subscribed.ġ) Payment will be charged to your iTunes Account at confirmation of purchase.Ģ) Subscription automatically renews unless auto-renew is turned off at least 24-hours before the end of the current period.ģ) Your account will be charged for renewals within 24-hours prior to the end of the current period, and identify the cost of the renewal.Ĥ) Subscriptions may be managed by the user and auto-renewal may be turned off by going to your Account Setting after purchaseĥ) The subscription will be renewed within 24 hours of the monthly payment date. The price of monthly subscription is $2.99. PLUNDER your enemies to become a legendary PIRATE CAPTAIN of the CaribbeanĭOMINATE the ocean by forming ALLIANCES with pirate captains from all around the worldĭive into EPIC QUESTS featuring characters & stories from the Pirates of the Caribbean films Savvy?īUILD fleets and RECRUIT fearless pirates to battle across the seas No matter the challenge or danger, you and I will prevail. And other… creatures upon the high seas.Īnyway, come join me, mate! The sea may be rough, but we pirates will always be its captain! You will meet other obliging pirates, and rule the seas together! When you become a pirate, you become free. Want to be a pirate like me? Then I’d best tell you what awaits. Who am I? Captain Jack Sparrow is the name. Oh, hello there, mate! Welcome to this wonderful Pirate Life!
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Sign Up For The Hanako: Honor & Blade Beta HereĬategories Download, Fighting games, Indie, Multiplayer Tags beta, beta sign up, beta testing, Hanako beta, Hanako beta sign up, Hanako download, Hanako: Honor & Blade, Hanako: Honor & Blade game, indie games Post navigation Sword swinging multiplayer combat well worth slicing into. Hanako: Honor & Blade impresses with it’s unique take on multiplayer combat that weaves the battles into an ongoing campaign and also with it’s skilful and tactical combat system that looks set to offer plenty of depth. Your surroundings also play a major part in the battles, with the likes of Archers getting a better view from the top of towers or forested areas providing cover for players to sneak through. The combat system is the heart of Hanako: Honor & Blade, with the game encouraging players to use precision and timing to target your opponent’s weaknesses rather than mindless button mashing hack n’ slash gameplay. At any point in the battle players can also go rogue and form a third team, even accepting ‘payments’ from other players for their services in battle. At the start of each match you can customize your skills set with a choice of powerful combos and elite master skills that can cause serious damage on the battlefield. The campaign takes place across Feudal Japan, with players doing battle in a ‘tug-of-war’ system across multiple maps and game modes, ending at one of the teams castles as one side defends the Emperor and the other attempts to kill him. There are six classes of warrior to choose from, each with unique skills, weapons and fighting styles, from the sneaky Ninja to the blade wielding Samurai. Throughout Hanako: Honor & Blade’s campaign players fight across four different game modes – Deathmatch, Capture the Informant, Village and Assassination. Hanako: Honor & Blade is an impressive new multiplayer third person sword-based combat game in which Kenshi, Samurai, Archers and Ninjas do battle in Feudal Japan with an aim of bringing peace and unity to the country. What kind of features does our league site have? Some of our features include a growing database that covers all 4 roles & all the power sets, an R&D Plan Directory and a list of sites to help you with all of your DCUO needs. We do require players to register at our league website which can be reached by clicking on the banner below. But we do understand if your unable to do so due to things like kids in the room. If you don't have a mic we do ask that you make it so you can hear the chat channel. We do not require a mic BUT we HIGHLY recommend the use of one, especially in the T4 content which does require good team work. What do you need to join? As formally stated we are an 18 & over league. Often there are members online, almost around the clock, so no matter which time zone you live in there should be someone to talk & run content with. We are blessed with players who are gifted in their roles and are willing to share & teach any member needing help who are willing to put in the work. Who are we? We are an 18 & over league, on the USPS3 server, that strives to provide a fun & friendly environment for our members to enjoy while playing DCUO. ↑ “ Now that our league website is up & running it is my honor to announce on behalf of the league that Tomorrows Hope is once again open to recruiting new members. It felt like the best day ever."īut within a few months, her time on her phone had increased from one hour to five or six hours each day. "One day, I think I commented, Olive Garden, 'I love you.' And they responded, 'We love you, too.'" Lembke says. Then she got her own phone, she says, "And I remember for the first few months I was in love with Instagram." "So my initial response to this phenomenon was 'OK, there must be something so magical and amazing within these social media apps." "I remember as each one of my friends got a phone, each one of them was getting pulled away from conversations with me, from even playing on the playground," Lembke explains. Here's what teens and young adults say over and over again: Know what you are up against with social media.īack when Lembke was in sixth grade, she really, really, really wanted a phone. I can amplify positive content, and I'm connecting with a lot of people worldwide." "I've been given a lot of opportunities because of social media. "I do believe social media has great aspects as well," says Rijul Arora, age 26, a digital wellness coach and consultant who leads a project called LookUp India, aimed at helping teens unhook from social media. "And that relationship is completely asymmetric, and it is just harming young people."īy listening to young people, Lembke believes, parents can work with teens to help them minimize the harms of these platforms while maximizing their benefits. "We, Gen Z, have felt so tangibly the impact of being left alone to big tech's profit business model," she explains. They are the experts of these apps - not their parents.Īnd they've been affected by social media more than any other generation, says Emma Lembke, who's 20 and founded the Log Off Movement to help teens have a healthy relationship with social media. While clinicians and psychologists try to come up with remedies to this crisis, some of them are realizing something paradoxical: Teens and young adults may be the best source of advice and solutions. Shots - Health News Major psychologists' group warns of social media's potential harm to kids "I have repeatedly deleted Instagram in an effort to improve my emotional state but then, I reinstall. Nearly two-thirds of respondents gave some version of this advice to future teens: Don't use social media. Many asked their parents to help them stop using it. Some respondents explicitly said social media made them feel depressed. The study, published in September, reveals a striking awareness about the potential harms social media can have on teenagers' mental health, but also their persistent attempts to counter these harms. "Don't let social media control your life or your self-esteem," another texted. the internet is far off from reality and the more time you spend on it, the more you forget what real life is actually like.," one person wrote. Teens and young adults from across the country answered these questions in a text survey in 2020. "Have you ever felt like you need to change your social media use.?" "What advice would you give to young people who are new to social media?" They also have good advice for how to have a healthy relationship with social media. Many teens and young adults struggle with overuse of screens. I ordered an awesome new mouse a few days ago which should arrive in a few days, after that I'm going to completely redo my UI and hopefully things will pick up from there.Thanks for the reply, no luck though, it doesn’t change the resolution, I tried adding SET gxWindow “1920x1080” and then using that without SET gxResolution but neither have an affect. But I couldn't with my older resolution either. Looking at videos and streams of other people I can't tell much of a difference. It's very hard to determine if it's ''normal'' or not simply because I have nothing to compare it to. What's really bugging me is that WoW now looks like I'm playing through a fisheye lens. If you cant find the specs for your monitor you can google a circle or a perfect square and then play around with the resolution until the circle has a prefectly round shape and/or the square has an equal size of all 4 sides.My screen's resolution (normal monitor, no HDTV) is 1920x1080 and that's what windows is set to as well. When you've found out what ratio your monitor it change the settings both in wow and in your Operative system. If its a 16/9 (widescreen) monitor you should use 1920x1080.Īnd if it's a 4/3 (think old standard CRT screens almost squarish in look) you should use a 1600/1200 resolution. You also need to figure out what aspect ratio your monitor is. What resolution are you using in windows? (Right click desktop -> Screen resolution) Ideally you want wow to match this number. In WoW it's not a huge issue because you can change the size of your UI and you can alter text size, but sometimes, if you have vision problems, high resolutions can be difficult to work with. Generally speaking, the higher the resolution is, the crisper your image, but also the smaller the details. Make sure your picture settings on your display are set appropriately as well. Look up a list of resolutions compatible with your ratio and experiment. Once you know what ratio your screen is, find out what your monitor's native and maximum resolutions are. If you have an older widescreen, you might have a 16:10 ratio screen, in which, if memory serves me right, 1680x1050 was generally the best resolution for the time. But if you want to optimize:įind out if you have a "standard" (4:3) or a "widescreen" (16:9) display. 1920x1080 is the typical "true HD" resolution, as it's the maximum resolution most HDTVs come in these days, but when it comes to choosing a resolution for your monitor, as long as things look right to you, then your fine. In short, there is no "right" resolution. Your display may be squeezing your image because it's not set to the appropriate picture size setting. plugged into my monitor), there may be a "picture size" button on your remote or in your settings menu to choose betwen different "zoom" options. I'm merely wonder if something fishy is going on or if I'm just too used to my old resolution.Īs a comparison, the first image is what my screenshots now look like (screenshots now do come out correct) and the 2nd one is roughly what it looks like on my screen.ĪLSO, if you're using a small HDTV as a monitor (my computer desk is essentially my entertainment system in my bedroom with all my consoles and blu ray player, etc. The ''new'' 1920x1080 resolution squishes everything down and I have the feeling I'm looking through a fisheye lens. They said 1920x1080 was the resolution I should be using, and I believe they are correct because that's the resolution of my screen.Īfter switching main characters I decided to completely replace my UI with a brand new one and change the resolution while I'm at it. However a while ago some of my guild members pointed out that my screenshots looked a little funny and asked about my resolution. For the past two or so years I've been playing with a 1600x1200 resolutions and I was always under the impression that was correct. This to-do app is also universal with Apple Watch Support. You can also activate Reminders & Siri which allows you to use Siri to add new tasks in Things. You can enable the Things Cloud which stores your items and keeps everything up to date across devices. Manage and create new tags and set up new areas for your list menu easily. You can customize your notifications as well as your app icon badge. To-dos can include notes, tags, and a due date. Yet another good choice for simple tasks and lists is Things. This app is universal with Apple Watch Support. Clear is available for $4.99 on the App Store with in-app purchases for different sound packs. There is also a widget for your notification center. You can also change the sounds and vibration effects, use iCloud syncing, and enable a handy app icon badge for overdue and active items. There are eight color themes available to customize your display. You can create multiple lists and set reminders easily. This app uses a gesture-based design so you can swipe to delete, complete, add, or access the menu. Clearįor a clean interface that is super easy to use, Clear is a good to-do list option. Available on the App Store for free, there are also paid subscriptions available which provide features such as color themes, unlimited collaboration, and location-based reminders. There are Web and desktop versions available and all syncing is seamless. You can set up recurring items, attach files and photos, collaborate with others, and use Any.do Moment for your daily planner.Īny.do is designed for the iPhone, but can be used on the iPad. It offers drag-and-drop, swipe to complete, voice entry, and you can just shake your device to clear finished tasks. With a really sleek interface, Any.do is more than just a beautiful app. The app is available for free on the App Store with an in-app purchase option for Todoist Premium which provides push notifications, enhanced labels, tasks by email, and more. You can share and assign items to others, add comments and files to tasks, and measure your productivity with Todoist Karma. The interface is also very nicely organized and easy to use. Reminders, recurring tasks, Apple Watch dictation, and integration with services such as Google Drive, Sunrise Calendar, and IFTTT make Todoist a real winner.Īlso a universal app with Apple Watch and Web support, Todoist syncs cleanly no matter where you use it. There are task priorities with subtasks and even sub-projects. Todoist: To-do List and Task Manager is another terrific choice. The Pro subscriptions provide features such as unlimited files, assigning, and subtasks. Wunderlist is available for free with in-app purchase options for monthly or yearly subscriptions. Settings are flexible with Smart Lists, sorting options, sounds, and visible or hidden lists for the Apple Watch. The Wunderlist interface is intuitive and attractive with different themes to choose from and a quick add button for tasks and lists. You can attach files and photos, start conversations, create recurring tasks, and share lists easily. If you need recurring tasks for a certain amount of days or reminders that can be set to the minute, then Wunderlist is your app. As a universal app with Apple Watch support, this to-do list app syncs seamlessly, even with the Web and desktop apps. WunderlistĬreate your to-do lists, share them to collaborate with others, and set up your reminders easily with Wunderlist. So, if you are looking for a new or different to-do list app, here are five of our top picks. The amount of these types of tools on the App Store can seem endless. We rely on them to keep us on track with all that we have to do in our busy lives. For lists of our to-dos, notifications, recurring tasks, and even a tap on the wrist to remind us, we need those task management apps. Slideshows: They appear under the Projects pane (or section, if the sidebar is visible).You can access them via the Albums pane or, if the sidebar is visible, under the Albums section. Albums: All your Aperture albums and smart albums should migrate seamlessly.Photos is a very different app from Aperture, but Apple has endeavored to transfer your data as best it can. If you want to start from scratch, click Clear Adjustment or Revert to Original in the Edit pane to start fresh, or choose Image > Revert to Original. Unfortunately, you can’t modify these Aperture adjustments and edits in Photos. If your images in Aperture have been modified via adjustments or brushed-on edits, the edited versions and the originals are imported together into Photos. See the sidebar Hard Facts about Hard Links, in the previous chapter, for the nerdy details. But in fact, importing an Aperture library into Photos uses very little additional disk space. If you have a large library, you’re probably worried that a second version of the same library will take up twice the space. (So a library called 2010 Aperture Library will be imported to a library called 2010 Photos Library.) They’ll even have the same name-unless your library contained the word Aperture, in which case you’ll see it replaced with the word Photos. The net result of the import is that you’ll have two separate libraries on your Mac’s drive: your old Aperture library and a new Photos library. Behind the ScenesĪs with iPhoto, when you import an Aperture library into Photos, your existing library remains intact. But don’t give up hope! Mac OS X Automation has posted several Automator actions for use with Photos, including ones that let you get selected photos and import and export items. Note: Photos has much less scripting and Automator support than Aperture. Before battling him, we’ll make sure we gain Intel to know his weaknesses by dominating a nearby Worm. Let’s start with Borgu the Poisoner who is in the Seregost region. From here, you’ll see the enemy Orcs Captains who control the current region you’re in. The best place to start is through the Army option in the pause menu. If you played Shadow of Mordor, you’ll know the Nemesis System is the backbone for most of the conflict in-game. Pro tip: you don’t need to charge your shot to trigger these effects. While in ranged mode, destructible terrain features will glow a light blue. Lastly, don’t forget to use destructible terrain features! Grog barrels, beast bait, Morgai flies, ghul eggs and many other traps can be triggered to devastating effect by shooting them. Enemies can climb as well, though, so it’s a good idea to keep moving. And if the tide of battle turns against you, go vertical! Talion can climb nearly any surface or structure, removing himself from combat and buying time to heal or attack from a different position. Use stealth and ranged attacks to infiltrate and clear an area before facing a harder enemy. Skirmish - When larger enemies are around or even multiple Captains, facing everything head-on is not always the best approach. Multiple counter prompts require multiple counters.įinishing - After an enemy has been hit repeatedly and knocked down, you can initiate a Ground Execution by crouching with R2/RB and pressing Square/X. Remember that you must press the counter button for each incoming attack. A counter prompt will appear above the head of each enemy about to attack you. It will also help prevent you from becoming overwhelmed. You’ll see a counter on screen to indicate your current hitstreak.ĭefending - When surrounded by multiple enemies, use counter to block their attacks, avoiding damage and ensuring your hitstreak remains unbroken. Successful attacks also fill your Might meter, which powers special attacks. Many Character and Gear abilities are triggered by high hitstreaks. Run: Hold Wraith Stun Drain / Dominate: HoldĪttacking - Chaining attacks together will start a hitstreak. These posts will be removed and result in a ban from the subreddit.By selecting START from the Main Menu you can access your main Talion Campaign story or any purchased Story Expansion content such as “Blade of Galadriel” or “Desolation of Mordor”.Mark posts as NSFW only when necessary.ĭo not discuss piracy or post illegal links.As with the above rule, /r/shadowofmordor is not a place for self promotion.No personal livestreams, reuploads, or reposted trailers. If you want to trade the game for a cheap price, we recommend /r/steamgameswap. /r/shadowofmordor is not an advertisement platform.This is a sub to discuss games in the Middle Earth: Shadow of Mordor series.Treat everyone with respect and it will make this a more fun place to be.Īll submissions must be given an appropriate link flair.Racism, Sexism, and all other types of degradation towards others will result in an immediate removal/ban. Do not put spoilers in the title of your post.To do so: (#s "Eat shrakh and die, you shrakh-eating shrakh!") All spoilers must be tagged as a spoiler.Hide Shrakhposts Show All Posts Only Shrakhposts Related Links Shadow of War Official Game Page Shadow of Mordor Official Game Page Shadow of War Official Youtube Channel Shadow of War/Mordor Discord Mobile Game Subreddit Rules All spoilers must be put in a spoiler tag. A gold loop electrode was placed on the surface of the cornea and referenced to a gold wire placed in the mouth. 24 Briefly, anesthesia was induced by intraperitoneal injection of a mixture of ketamine (70 mg/kg) and xylazine (15 mg/kg), and body temperature (36.5☌-37☌) was maintained with a temperature-controlled heating pad. 22, 23įull-field ERG recordings were performed as previously described. 21 Photoreceptor death in these Mertk mutants is associated with an inability of the RPE to properly phagocytize shed photoreceptor outer segment tips. 20 This murine allele closely recapitulates the RCS rat phenotype of rapid photoreceptor degeneration. 18, 19 Additionally, a targeted mutation of an exon encoding a portion of the Mer tyrosine kinase domain in Mertk tm1Gkm mice has been reported. 15 – 17 Mapping efforts determined that a deletion within the Mertk gene ( Mertk rdy) led to a frameshift and a termination signal 20 codons after the start codon in RCS rats. 10 – 14 The Royal College of Surgeons (RCS) rat is a classic model for assessing photoreceptor-RPE interaction. 9 Multiple instances of retinitis pigmentosa or allied disorders caused by mutations in the MERTK gene have been reported. Its importance is underscored by the large number of diseases associated with improper function of the RPE, such as macular edema, 1 Best's vitelliform macular degeneration, 2 – 4 autosomal recessive macular degeneration, 5 Leber congenital amaurosis, 6 – 8 and Stargardt disease. Proper function of cells in the retinal pigment epithelium (RPE) is required for normal vision and for the survival of photoreceptor cells. These results demonstrate that TNF family members play a role in protecting photoreceptors of Mertk nmf12 homozygotes from cell death. These findings illustrate that a mutation in the Mertk gene leads to a significantly slower progressive retinal degeneration compared with other alleles of Mertk. Surprisingly, mice homozygous for both the Mertk nmf12 and the Ltb/Tnf/Lta tm1Dvk allele ( Tnfabc −/−) demonstrated an increase in the rate of retinal degeneration. 2 B6.129P2- Ltb/Tnf/Lta tm1Dvk/J homozygotes did not exhibit a retinal degeneration phenotype and will, hereafter, be referred to as Tnfabc −/− mice. Mertk nmf12 homozygous mice were mated to mice lacking the entire Tnf gene and partial coding sequences of the Lta ( Tnfb) and Ltb ( Tnfc) genes. We detected elevated levels of tumor necrosis factor ( Tnf, previously Tnfa) in retinas of Mertk nmf12 homozygotes relative to wild-type controls and investigated whether the increase of TNF, an inflammatory cytokine produced by macrophages/monocytes that signals intracellularly to cause necrosis or apoptosis, could underlie the retinal degeneration observed in Mertk nmf12 homozygotes. Sequencing of nmf12 DNA revealed a point mutation in the c-mer tyrosine kinase gene, designated Mertk nmf12. The mutation was named neuroscience mutagenesis facility 12 ( nmf12), and mapping localized the critical region to Chromosome 2. Longitudinal studies of retinal histologic sections showed photoreceptors in the peripheral retina undergoing slow, progressive degeneration. Screening by indirect ophthalmoscopy identified a line of N-ethyl- N-nitrosourea (ENU) mutagenized mice demonstrating retinal patches. To determine the basis and to characterize the phenotype of a chemically induced mutation in a mouse model of retinal degeneration. Make the object knowledge list sort some items by sval rather than alphabetically. Only wake monsters on attack if you're not "too afraid to attack".Ī few fixes to the visual editor on the knowledge screens.Īdd yeeks to the monster knowledge browser. Include critical damage in the object description's average display.Ĭurses on jewelry only happen with negative-pval items. Remove the 'K' command and instead put a prompt after the 'destroy' prompt.Įnchant Armour scrolls ID when reading them, not when they are successfully read. (#572) Make ID-by-use more viable by making monsters summoned from player actions have less energy (#562) Ego-items are now never squelched as "bad" or "average". (#561) 'n', when used to fire missiles, no longer ignores confusion. (#521, #597, #635) Stop the slow launches and occasional non-launches on Windows. (#496) Give wands and staves EASY_KNOW, so they no longer need ID. (#451) Fix inventory/equipment and message update in store. (#448) Heal spells now identical to potions of same name (#412) Monster list is no longer hallucination-proof. (#367) Prompt for which ring to replace when wearing two (#352) Probing now reveals attack and spell information. (#328) 'lore' functions now write to subwindows when appropriate. (#63) Dynastic character numbering support (#33) Add BRAND_FIRE to oil flasks and torches. Internal changes included the introduction of a new savefile format and a new way of handling commands internally, neither of which should be noticeable to the player.Ĭhangelist (#29) Gold stolen by monsters is now stored in their inventory. The most noticeable features were a reworking of the ID system to encourage players to use items to discover their abilities (largely the work of Eddie Grove), an overhaul of the squelch system, and shop pricing being changed with the intention of prices more accurately reflecting how useful items are to the player. This was the first version of the game to be released since the completion of the Open Source project, and so was the first able to be labelled as dual-licensed under the GPL and the Angband license at the time of release. As the previous release had more than its fair share of bugs, the changelist includes many bugfixes but the overhaul of many significant aspects of the game also continued. Angband 3.1.1 beta was released on the 26th July 2009 by Anna Sidwell (though once again the list of contributors is large), a long 6 months after the previous beta release. |